1-
Texas Holdem Starting Hands
The first thing a Holdem player should learn is which cards
are worth playing, and which should be folded. Many beginning players stay in a hand with cards that have little or no future,
and it ends up showing in their chip count.
2- The Importance of Seat Position
So you are sitting at a $3/$6 Hold'em table, and the
cards are dealt. You decide that with your hand, it is worth $3 to see the flop. You call. The next two players fold, the
following player raises. Now you decide that it isn't really worth $6 to see the flop, and you wish you had never placed a
bet in the first place.
3- Reading the Board
Good Hold'em players can 'Read the Board', and they know what hands might be lurking out there at the table
ready to show themselves and take the pot. They also know what hands can not be possible, and so they know not to worry defending
against them.
4- Bluffing
In poker it's not only what's in your hand that counts,
but also what people think is in your hand. If you bet as though you have good cards, other players just may believe you do
have good cards. Therein lies the essence of bluffing.
5- The Odds of Making Your Hand
In the game of Hold'em there are plenty of times you will
need a card to show itself on the flop, turn, or the river. For instance, you may need to know the odds of catching that club
on the river for the flush, or flopping the third 8 to go with the two in your hand. In order to compute the odds of finding
the card you need on the board, you will need to know two things...
6- Pot Odds - What are Pot Odds
and what should you know about them?
Starting hands in Texas Holdem
The first thing a Holdem player should learn is what cards
to play, and what cards to fold! Many beginning players stay in a hand with cards that have little or no future. The best
tip for players new to Texas Holdem is FOLD A LOT! Next thing to remember is that no two cards are unbeatable, and if the
flop does not add any value to your hole cards, or make it possible to get the best possible hand, you should fold
after the flop.
The best starting hands are:
Large Pairs - Aces, Kings, Queens, Jacks. Even pairs of
tens and nines and eights are high quality starting hands. Play them.
Aces with suited High Cards - When you get an Ace with
a K,Q,J, or even a ten, many good things can happen. You already have high card. If a flush comes, you'll have the best possible
one because of your ace. High straights, and even a straight flush is possible with these cards. Play them.
Suited Faces Cards and Tens-While it's nicer to have an
ace, suited face cards are playable hands. They hold lots of potential, high pair with a strong kicker,straights,and flushes.
Aces with unsuited High Cards - Aces with an unsuited partner
can still give you top pair with a high kicker, or a high straight. Because other players may also have an ace, the strength
of the second card in your hand is important. If two players tie, that second card, or 'kicker' will decide the winner. This
is why A-10 is a playable hand, and A-6 is not. (A-10 can also turn into a high straight). So while aces are highly sought
after, do not feel the need to play every hand in which you are dealt an ace.
King with Face Card -A King with a Queen, or Jack is a
playable hand. But, it is not as strong as you may think. Still, two face cards rank high enough that seeing the flop is a
good idea.
These are the strongest starting hands in Texas Holdem.
Other hands are playable depending on the circumstances at the table, but beginners may want to stick to playing only these
premium hands until they understand the game more fully. Playing these hands will not guarantee that you will be a winner.
Poker doesn't work that way. Even pairs of Aces get beaten. But, if you want to win a pot, finding any of the cards listed
on the chart in your hand is a good place to start.
The Importance of Seat Position
So you are sitting at a $3/$6 Hold'em table, and the cards
are dealt. You decide that with your hand, it is worth $3 to see the flop. You call. The next two players fold, the following
player raises. Now you decide that it isn't really worth $6 to see the flop, and you wish you had never placed a bet in the
first place. That is difference table position makes. Had you already known someone was going to raise, you would've saved
three dollars that hand by simply folding. Knowing what your opponents are going to do makes a difference.
A full Hold'em table is broken into three pieces. The first
three players are said to be in Early Position. They must act before most of their opponents. Because they are acting first,
players in early position should avoid playing marginal hands. After all, there are up to nine more hands at the table to
contend with. Instead, players in early position should limit themselves to playing only premium hands.
The next set of players at the table are said to be in
Middle Position. They have seen some of their opponents act, so they have an idea of what they are up against. If no one has
raised, players in middle position do not need to limit themselves to only the premium starting hands. Another advantage of
middle position is that there are fewer players who have not acted, and so the chances that someone will raise you are lower.
The last set of players are said to be in Late Position.
They have the advantage of having seen most of their opponents already act. The very last player to act has the most advantage
that table position can offer. They have seen everyone act and should they decide to call a bet there is no chance of someone
raising them. Players in late position can play a wider range of starting hands because they already know how many opponents
they will be facing.
The general guide is to play very tight in Early Position
sticking to only the best starting hands. In Middle Position play good starting hands, but they need not be the very best.
In Late Position players can afford to play more loosely.
Of course there are different betting strategies that can
be used depending on your table postion and the actions of your opponents, but the first thing to understand is that where
you are seated in relation to the dealer makes a difference. You can improve your game right away by simply paying attention
to your table position.
Reading the Board
Good Hold'em players can 'Read the Board', and they know
what hands might be lurking out there at the table ready to show themselves and take the pot. They also know what hands can
not be possible, and so they know not to worry defending against them.
How can you tell what hands are possible, and what ones
are not? Here are some simple guidelines to get you started.
Pairs on the Board - if there are a pair of cards on the
board, someone may have a Four-of-a-Kind. If there are no pairs on the board, no one can have a Four-of-a-Kind.
Pairs on the board also make a Full House possible. Both
of these hands are very strong, so when the board pairs pay attention. Someone may be holding a monster hand.
Three of a Suit - is what is necessary for a flush. Sometimes
when the suited community cards are not particularly impressive, say 2-7-9 of clubs, it becomes easy to overlook the potential
flush in your opponents hands.
Sequence Cards - the cards that make a straight possible.
If the cards on the board only have two 'holes' in a string of five consecutive cards, someone may be holding those cards
and just may have that straight. So, when cards like 9-J-Q show themselves on the board, beware that an opponent may be holding
the 'missing' 10-K in their hand.
Of course you know what cards are in your hand, and that
can help you deduce what cards your opponents may have.
Bluffing
Sometimes nothing can be a very cool hand!
In poker it's not only what's in your hand that counts,
but also what people think is in your hand. If you bet as though you have good cards, other players just may believe you do
have good cards. Therein lies the essence of bluffing.
Of course there are good times to bluff and bad times as
well. Here are a few insights into bluffing:
Don't:
- Bluff bad players. Bad players don't necessarily know
when they are beaten. So even though you may present yourself as having the stronger hand, they simply may not notice or may
not care.
- Expect bluffs to work in low limit hold'em. If the cost
to see your cards is not significant, why should your bet (or raise) keep anyone from paying to see them?
- Try to bluff many players. You may fool some of them,
but if you don't fool everyone you are in trouble.
Do:
- Bluff when the board says "someone" might have made a
good hand. An example is when the third of a suit hits the board. "Someone" might have a flush. If you bet as if you have
the flush, the other players may believe you do.
- Bluff against good or tight players. If you are in a
pot with a player that looks for a reason to fold, give them one. Try betting big and making them think you have something
they cannot beat.
Bluffing is something that is done between players, so
the more you know your opponent's habits the better. If a player is a 'calling station' and always calls the bet so they can
get to the next card or see the showdown, don't bother trying to bluff them.
If players have caught you bluffing recently, they will
remember it. If you try to bluff again too soon do not be surprised if someone calls you, just to 'keep you honest'. Of course
this can be used to your advantage. If you find yourself with good cards right after being caught bluffing, you are more likely
to have players call your bets, rewarding you with a bigger pot.
Some circumstances have risen as 'typical' bluffing situations.
They can be used to your advantage, but veteran players may recognize the play and use it against you.
Typical bluffs include:
- Sitting in late position pre-flop. Everyone folds before
you. You then bet big, knowing that there are only two players competing against you and that they didn't bet because they
liked their hand. They bet because they had to. The players may interpret your big bet as a sign of strength and simply fold.
You will have "stolen the blinds".
- Betting big from last position after everyone else has
checked. You can interpret their checks as a lack of confidence in their cards. They may interpret your bet as a strong hand
and fold. Bluffing is an art, and it spices up the game of poker. Make bluffing a part of your arsenal, but not your only
weapon at the poker table.
The Odds of Making Your Hand
In the game of Hold'em there are plenty of times you will
need a card to show itself on the flop, turn, or the river.
For instance, you may need to know the odds of catching
that club on the river for the flush, or flopping the third 8 to go with the two in your hand. In order to compute the odds
of finding the card you need on the board, you will need to know two things. The first is how many 'Outs' you have.
'Outs' are simply the number of cards that can 'make' your
hand. If you are looking for that flush on the river, there are 9 cards that can help you. (13 clubs in the deck - 4 clubs
in your hand or on the board = 9 clubs remaining).
The second thing to know is the number of unseen cards.
Since two cards are in your hand, and four are on the board, there are 46 card remaining. (52-2=50 followed by 50- 4=46).
Now computing the odds is a simple division problem. 9
cards that can help, divided by 46 cards out there, equals 19.6%. (9÷46=19.56%). That's how you do it. Ok, 9÷46 isn't so simple,
but still, that's how it's done.
Information you can use right away:
• Flush: If you hold a four flush, the odds of catching
it on the turn are 19.1%, on the river is 19.6%. Catching it on the turn or the river is 35.0%
• Open-Ended Straight: Odds of catching your card
on the turn, 17.0%. On the river, 17.4%. On the turn or the river, 31.5%
• Gutshot Straight: Catching your card on the turn,
8.5%. Catching your card on the river, 8.7%. Catching it on the turn or the river, 16.5%
• Trips: Turn your pair into Three-of-a-Kind on the
turn, 4.3%. Catch at the river, 4.3%. Catch at the turn or the river, 8.4%. With pocket pairs it is more likely you'll want
to catch on the flop. Odds of that are 11.8%
Pot Odds
What are Pot Odds and what should you know about
them?
Well, Pot Odds is the ratio of what is already in the pot
to the amount you would have to bet to stay in the hand. So, if there are $36 in the pot, and you would need to bet $6 to
stay in the hand, the pot odds are 36 to 6, or 6 to 1.
Why would you need to know this?
One example of using pot odds is when your hand is not
yet the best hand at the table, but it could be if the right card comes up next. For instance, with four cards on the board
you hold four clubs. The odds of completing the flush on the river are roughly 5 to 1 against you. That means for you to bet
there should be at least five times the bet amount in the pot. If the bet to you is $2, then there should be at least $10
in the pot to make it worth calling.
Suppose there were $24 in the pot when you were making
that decision. The odds of landing that club and getting the best hand at the table were 5 to 1. The pot would pay you 12
to 1 on your bet. That makes calling the bet the right decision to make. You may not land your club and win the hand, but
over the long run playing this way will be to your advantage.
Another instance of using pot odds is after the river,
when the final bet comes to you. If the pot holds $40, and the bet in front of you is $4, you can use pot odds to decide what
to do. The pot is laying you Ten to One odds. ($40 against your $4 bet). Even though you feel your opponent may have the better
hand, do you think he is ten times more likely to have a better hand? If so, fold. If not, call the bet and see his cards.
There are plenty of times at the poker table when you will
be asking yourself, "Is it worth staying in this hand?". Being able to use pot odds will help you answer that question correctly
more often.